

Following a brutal civil war, Osten Ard has been crushed under the rule of the two villainous High Kings. A single hope remains: if the rebels can find the three swords of legend - Memory, Sorrow and Thorn - they might be able to bring the Storm King and evil King Elias down.
Once but a humble kitchen-boy, Simon is now Simon Snowlock, dragonslayer and bearer of the mythical sword Thorn. But Simon is more alone than ever before: his friends have been imprisoned and his liege lord, Prince Josua, has been exiled. And the Storm King may also be in possession of one of the swords...
A single chance remains: if Simon can deliver Thorn to Joshua and lead his followers to the Stone of Farewell, the rebels may be able to muster the forces necessary to rise up against Elias and the Storm King. But no one knows where the Stone of Farewell is. Or, indeed, what it is...
In STONE OF FAREWELL, Tad Williams sets his characters against impossible odds - and proves that the beloved, internationally-bestselling DRAGONBONE CHAIR was no fluke, but one of the greatest fantasy novels of all time.
Following a brutal civil war, Osten Ard has been crushed under the rule of the two villainous High Kings. A single hope remains: if the rebels can find the three swords of legend - Memory, Sorrow and Thorn - they might be able to bring the Storm King and evil King Elias down.
Once but a humble kitchen-boy, Simon is now Simon Snowlock, dragonslayer and bearer of the mythical sword Thorn. But Simon is more alone than ever before: his friends have been imprisoned and his liege lord, Prince Josua, has been exiled. And the Storm King may also be in possession of one of the swords...
A single chance remains: if Simon can deliver Thorn to Joshua and lead his followers to the Stone of Farewell, the rebels may be able to muster the forces necessary to rise up against Elias and the Storm King. But no one knows where the Stone of Farewell is. Or, indeed, what it is...
In STONE OF FAREWELL, Tad Williams sets his characters against impossible odds - and proves that the beloved, internationally-bestselling DRAGONBONE CHAIR was no fluke, but one of the greatest fantasy novels of all time.
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Memory, Sorrow, and Thorn
Memory, Sorrow, and Thorn
3 books in catalog
The sprawling epic fantasy landscape of Osten Ard made its debut with the publication of The Dragonbone Chair in 1988, establishing a multi-volume saga that redefined large-scale secondary-world fantasy. American author Robert Paul "Tad" Williams created this immersive universe through the Memory, Sorrow, and Thorn trilogy, which has sold millions of copies worldwide and influenced generations of speculative fiction writers.
Beyond his foundational epic fantasy, Williams has produced expansive science fiction sagas, urban fantasy, standalone novels, comic books, and short fiction, demonstrating a wide narrative range across speculative literature.
Born on March 14, 1957, in San Jose, California, and raised around Palo Alto, Williams held a wide variety of eclectic jobs prior to writing full-time. His early professional background included work as a rock singer and songwriter, radio talk show host, journalist, shoe salesman, insurance agent, technical writer, teacher, illustrator, and employee at Apple Computers. He debuted in 1985 with his standalone novel Tailchaser's Song, an adventurous animal fantasy told from the perspective of a cat.
Following his debut, Williams launched into epic fantasy with the Memory, Sorrow, and Thorn trilogy, consisting of The Dragonbone Chair, Stone of Farewell, and To Green Angel Tower. He expanded into epic science fiction with the multi-volume Otherland quartet, which blended virtual reality technology with mythic storytelling, and later returned to fantasy with standalone works like The War of the Flowers. In 2012, he introduced the Bobby Dollar urban fantasy series with The Dirty Streets of Heaven, following an angel advocate navigating the bureaucracy of Heaven and Hell. He subsequently returned to Osten Ard with The Last King of Osten Ard series, concluding with The Navigator's Children in 2024.
Williams is recognized for his meticulous world-building, intricate multi-perspective plotlines, and patient narrative pacing. His works frequently explore themes of power, technology, loss, memory, and the hidden mechanisms of complex societies. Rather than relying on simple moral binaries, his narratives develop nuanced characterization across diverse factions and species, giving both heroes and antagonists grounded motivations.
His storytelling seamlessly weaves together traditional mythological tropes and modern speculative concepts, such as the digital frontiers in Otherland or the grittier supernatural noir elements found in The Dirty Streets of Heaven. Through detailed descriptions and expansive world histories, Williams creates immersive secondary worlds that emphasize the historical and cultural depth of their settings.
3 books in catalog
The sprawling epic fantasy landscape of Osten Ard made its debut with the publication of The Dragonbone Chair in 1988, establishing a multi-volume saga that redefined large-scale secondary-world fantasy. American author Robert Paul "Tad" Williams created this immersive universe through the Memory, Sorrow, and Thorn trilogy, which has sold millions of copies worldwide and influenced generations of speculative fiction writers.
Beyond his foundational epic fantasy, Williams has produced expansive science fiction sagas, urban fantasy, standalone novels, comic books, and short fiction, demonstrating a wide narrative range across speculative literature.
Born on March 14, 1957, in San Jose, California, and raised around Palo Alto, Williams held a wide variety of eclectic jobs prior to writing full-time. His early professional background included work as a rock singer and songwriter, radio talk show host, journalist, shoe salesman, insurance agent, technical writer, teacher, illustrator, and employee at Apple Computers. He debuted in 1985 with his standalone novel Tailchaser's Song, an adventurous animal fantasy told from the perspective of a cat.
Following his debut, Williams launched into epic fantasy with the Memory, Sorrow, and Thorn trilogy, consisting of The Dragonbone Chair, Stone of Farewell, and To Green Angel Tower. He expanded into epic science fiction with the multi-volume Otherland quartet, which blended virtual reality technology with mythic storytelling, and later returned to fantasy with standalone works like The War of the Flowers. In 2012, he introduced the Bobby Dollar urban fantasy series with The Dirty Streets of Heaven, following an angel advocate navigating the bureaucracy of Heaven and Hell. He subsequently returned to Osten Ard with The Last King of Osten Ard series, concluding with The Navigator's Children in 2024.
Williams is recognized for his meticulous world-building, intricate multi-perspective plotlines, and patient narrative pacing. His works frequently explore themes of power, technology, loss, memory, and the hidden mechanisms of complex societies. Rather than relying on simple moral binaries, his narratives develop nuanced characterization across diverse factions and species, giving both heroes and antagonists grounded motivations.
His storytelling seamlessly weaves together traditional mythological tropes and modern speculative concepts, such as the digital frontiers in Otherland or the grittier supernatural noir elements found in The Dirty Streets of Heaven. Through detailed descriptions and expansive world histories, Williams creates immersive secondary worlds that emphasize the historical and cultural depth of their settings.