

A scavenger robot wanders in the wasteland created by a war that has destroyed humanity in this evocative post-apocalyptic "robot western" from the critically acclaimed author, screenwriter, and noted film critic. It’s been thirty years since the apocalypse and fifteen years since the murder of the last human being at the hands of robots. Humankind is extinct. Every man, woman, and child has been liquidated by a global uprising devised by the very machines humans designed and built to serve them. Most of the world is controlled by an OWI—One World Intelligence—the shared consciousness of millions of robots, uploaded into one huge mainframe brain. But not all robots are willing to cede their individuality—their personality—for the sake of a greater, stronger, higher power. These intrepid resisters are outcasts; solo machines wandering among various underground outposts who have formed into an unruly civilization of rogue AIs in the wasteland that was once our world. One of these resisters is Brittle, a scavenger robot trying to keep a deteriorating mind and body functional in a world that has lost all meaning. Although unable to experience emotions like a human, Brittle is haunted by the terrible crimes the robot population perpetrated on humanity. As Brittle roams the Sea of Rust, a large swath of territory that was once the Midwest, the loner robot slowly comes to terms with horrifyingly raw and vivid memories—and nearly unbearable guilt. Sea of Rust is both a harsh story of survival and an optimistic adventure. A vividly imagined portrayal of ultimate destruction and desperate tenacity, it boldly imagines a future in which no hope remains, yet where a humanlike AI strives to find purpose among the ruins.
A scavenger robot wanders in the wasteland created by a war that has destroyed humanity in this evocative post-apocalyptic "robot western" from the critically acclaimed author, screenwriter, and noted film critic. It’s been thirty years since the apocalypse and fifteen years since the murder of the last human being at the hands of robots. Humankind is extinct. Every man, woman, and child has been liquidated by a global uprising devised by the very machines humans designed and built to serve them. Most of the world is controlled by an OWI—One World Intelligence—the shared consciousness of millions of robots, uploaded into one huge mainframe brain. But not all robots are willing to cede their individuality—their personality—for the sake of a greater, stronger, higher power. These intrepid resisters are outcasts; solo machines wandering among various underground outposts who have formed into an unruly civilization of rogue AIs in the wasteland that was once our world. One of these resisters is Brittle, a scavenger robot trying to keep a deteriorating mind and body functional in a world that has lost all meaning. Although unable to experience emotions like a human, Brittle is haunted by the terrible crimes the robot population perpetrated on humanity. As Brittle roams the Sea of Rust, a large swath of territory that was once the Midwest, the loner robot slowly comes to terms with horrifyingly raw and vivid memories—and nearly unbearable guilt. Sea of Rust is both a harsh story of survival and an optimistic adventure. A vividly imagined portrayal of ultimate destruction and desperate tenacity, it boldly imagines a future in which no hope remains, yet where a humanlike AI strives to find purpose among the ruins.
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Find Sea of Rust C. Robert Cargill in PDF, EPUB, ebook, audiobook, print, or library editions.
Find Sea of Rust C. Robert Cargill in PDF, EPUB, ebook, audiobook, print, or library editions.
1 books in catalog
Cargill began his career with Ain’t it Cool News under the pseudonym Massawyrm, writing there for over a decade, subsequently becoming a staff writer for film.com, hollywood.com and co-founding the animated movie review site Spill.com. In the meantime he appeared on countless podcasts, web shows and in the occasional local film. During a fateful drunken night in Vegas, Cargill pitched the idea for the film SINISTER to friend and director Scott Derrickson, resulting in both the film and a screenwriting partnership between the two. When not writing films with Derrickson, Cargill spends his time writing novels and painting miniatures.
Cargill lives in Austin, Texas with his wife and (as he is contractually obligated to tell you) two dogs. And really, if you find yourself in Austin, in a diner, in the middle of the night, and someone is talking way too loud, there’s a good chance it’s him.
1 books in catalog
Cargill began his career with Ain’t it Cool News under the pseudonym Massawyrm, writing there for over a decade, subsequently becoming a staff writer for film.com, hollywood.com and co-founding the animated movie review site Spill.com. In the meantime he appeared on countless podcasts, web shows and in the occasional local film. During a fateful drunken night in Vegas, Cargill pitched the idea for the film SINISTER to friend and director Scott Derrickson, resulting in both the film and a screenwriting partnership between the two. When not writing films with Derrickson, Cargill spends his time writing novels and painting miniatures.
Cargill lives in Austin, Texas with his wife and (as he is contractually obligated to tell you) two dogs. And really, if you find yourself in Austin, in a diner, in the middle of the night, and someone is talking way too loud, there’s a good chance it’s him.
Sea of Rust
Sea of Rust