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§Author· 1 book

Andrew Rowe

Combining elements of tabletop role-playing mechanics, anime influences, and progression fantasy, the novel Sufficiently Advanced Magic introduced readers to an intricate, rule-based world of magical ascension and dungeon exploration. Author Andrew Rowe built this expansive universe by drawing directly on his background as a video game systems designer, turning game-like mechanics into detailed narrative fantasy.

Career & Background

Before transitioning into a full-time author, Andrew Rowe worked in the video game industry as a systems designer and game balance specialist. His professional game design experience includes work at studios such as Blizzard Entertainment, Cryptic Studios, and Obsidian Entertainment. It was during his time at Obsidian Entertainment that he self-published his debut novel, Forging Divinity.

In addition to his career in digital game development, Rowe has long been involved in tabletop and live-action role-playing games. He writes content for pen-and-paper RPGs and runs Shades of Venaya, a swords and sorcery live-action role-playing game set within the same fictional universe as his novels. His passion for gaming, reading fantasy books, and watching anime continues to inform his narrative style and world-building.

Writing Style & Themes

Rowe's fiction is prominently featured in the progression fantasy and LitRPG subgenres, characterized by magic systems governed by precise rules, quantifiable power levels, and tactical combat. His narrative approach reflects his background in game balancing, detailing how characters train, acquire abilities, and systematically analyze magical principles. His work has earned recognition across the fantasy community, including a Reddit Fantasy Stabby Award and appearances on the New York Times bestseller list.

Major Works

  • Sufficiently Advanced Magic — The breakout novel in the Arcane Ascension series that introduced readers to a hard magic system, magical academy setting, and tactical dungeon crawling.
  • Forging Divinity — Rowe's debut fantasy novel, self-published while working at Obsidian Entertainment, which established the groundwork for his shared universe.
  • Six Sacred Swords — A spin-off novel focusing on the backstory of the legendary swordsman Keras as he searches for powerful magical weapons.
  • Flowbreaker — The fourth novel in the Weapons & Wielders series, expanding the lore and tactical combat of Rowe's fantasy universe.
Official website ↗
§All Books
Cover of Sufficiently Advanced Magic by Andrew Rowe

Sufficiently Advanced Magic

Andrew Rowe, 2017
204 ratings

§ About Andrew Rowe's books

Books on SansFiction
1
Published
2017
Average rating
3.9 / 5 across 204 ratings
Genres
Fantasy, Adventure, Lgbtq, Queer

The book: Sufficiently Advanced Magic (2017)

Five years ago, Corin Cadence's brother entered the Serpent Spire -- a colossal tower with ever-shifting rooms, traps, and monsters. Those who survive the spire's trials return home with an attunement: a mark granting the bearer magical powers.

Common questions about Andrew Rowe

Who is Andrew Rowe?
Before transitioning into a full-time author, Andrew Rowe worked in the video game industry as a systems designer and game balance specialist. His professional game design experience includes work at studios such as Blizzard Entertainment, Cryptic Studios, and Obsidian Entertainment. It was during his time at Obsidian Entertainment that he self-published his debut novel, Forging Divinity.
What is Andrew Rowe best known for?
Andrew Rowe is best known for Sufficiently Advanced Magic, published in 2017 with 204 ratings and a 3.9 average. It is the most-rated of Andrew Rowe's books on SansFiction.
What genres does Andrew Rowe write?
Andrew Rowe's books on SansFiction are tagged Fantasy, Adventure, Lgbtq and Queer.

Explore: Fantasy · Adventure · Lgbtq · Queer